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About Me

I am passionate about video games and music, with a strong interest in integrating visuals and audio to create immersive experiences.
Currently, I am learning 3D design to independently produce music videos, animations, and other visual content.
My goal is to gain expertise in all aspects of production, enabling seamless collaboration with teams.
I aspire to work in a role that combines my interests in game development, visual design, and music production.

Skills

Adobe Suite

I´ve been using the Adobe Suite for almost 4 years to edit videos with Premiere Pro, create ambiance and other sound effects with Audition, edit photos with Photoshop, bring graphics to life with After Effects, and add realistic textures to my 3D models with Substance Painter. It allows me to create almost anything I want.

Visual Studio Code

Visual Studio Code provides me everything I need for webdesign with HTML, CSS, BootStrap and JavaScript. I started learning HTML and CSS 1 year ago, while BootStrap and JavaScript only 1 month ago. Also, I´m just getting started with Unity!

Blender

I´m not the best at animating nor modeling things, but texturing objects and adding a great lighting to make photorrealistic renders has been something I enjoyed doing in blender for the past 2 years. From PBR textures and Materials to UV Mapping and some HDRI always shows me some nice results.

Krita / Clip Studio Paint

Sometimes, when I need to draw some sketches or simply take some notes, I use Clip Studio Paint with my Graphic Tablet. I use them to draw Storyboards, Concept Art, Model Sheets, etc.

Ableton Live

My goal is to make music for videogames someday, so I started learning about Music Producton 3 years ago when I bought my first MIDI Keyboard. It came with an Ableton Live Lite license that made me realize this was the hobby I really wanted to spent my time on. Now I own an upgraded Standard license that I use in my free time while I learn all this 3D stuff to do some animations and artworks for my music on my own.

My Works

*Keyboard not modeled by me, only textured